The Cashless Payment Terminal
Grow user adoption by installing the central payment system Anton in your laundry. Anton is the perfect payment solution for laundromats and campsites. The users can pay for their washing or drying cycle within seconds and don’t have to install an app.
It’s really easy
Anton is for everyone
Anton is a central payment point in your laundry with contactless and Chip+PIN. We designed it together with the frontrunners of the laundromat industry, to ensure it is tailored to their everyday needs. With the contactless payment terminal Anton, you get:
- Acceptance of all major card brands
- Remote start a machine if a customer experiences a problem
- Live status on machines and real-time cycle notifications for your app users
Anton is multilingual and speaks 15 languages, making it great for laundromats that cater to tourists or have a diverse user base. Anton is built with Stripe Terminal released in 2018, which is currently available in 21 countries. You can see the countries where the mobile payment terminal Anton is available here.
Anton is built to last
Anton is built in sheet metal with a 10.5“ touch screen guaranteeing a smooth purchase experience for your laundromat users. It’s built with Stripe Terminal that has been adopted by thousands of companies from small startups to large multinational enterprises.
All the Anton payment terminals are monitored from the Airwallet HQ to ensure high uptime on your laundromats. They are updated whenever new features or security updates are required for you to stay compliant.
Shaped in 1.5mm sheet metal
425mm x 180mm with a 10,5″ screen
Secured with built-in tamper detection & Stripe E2EE
Strong 9h tempered glass screen
No need for WIFI
Comes with a SIM card
As with the rest of the Airwallet system, Anton isn’t dependent on WiFI either. It comes with a SIM card built-in so you’re up and running in a few minutes after you open the box. In edge cases with cellular networks below 5 Mbps, Anton can still be connected to WiFi to ensure a stable and fast user experience.